Level 1 · Start · Ages 8–10

Code StarterFour months of Scratch, ten finished projects, one Show Day.

Your child will leave with ten finished Scratch projects — from their first looping animation to a clone-driven game of their own design — having worked through loops, conditionals, variables, broadcasting and custom blocks, and presented their best build at Show Day.

  • Playable game
Live · Maze Runner

Week by week · 16 weeks · 10 projects

What they build, when.

Weeks 1–4FIRST BUILDS

WK 1 · Scratch

My First Animation

Cat dances, spins, changes colours. Learn sequences, loops, events.

Play a real one
WK 2 · Scratch

Interactive Story Game

Characters talk. Player makes choices. 3 branching endings.

Play a real one
WK 3 · Scratch

Catch the Falling Stars

Stars fall from sky. Move basket to catch. Score, lives, speed increase.

Play a real one
WK 4 · Scratch

Maze Runner

Design 3 maze levels. Arrow keys to navigate. Timer. Best time record.

Play a real one

Weeks 5–8ART + DECISIONS

WK 5–6 · Scratch + maths

Geometric Art Machine

Pen and nested loops draw squares, stars, spirals and mandalas. Predict the shape before you run it — and work out why a triangle turns 120°, not 60°.

WK 7–8 · Scratch

Their Choice: Reaction Game

Catch, dodge, quiz or whack-a-mole — any game where the program must decide. They design the rules; the mentor guards the logic.

Weeks 9–12MEMORY + SYSTEMS

WK 9–10 · Scratch

Catch & Score Deluxe

Score, countdown timer, three lives, and speed that climbs as you get better. Variables plus conditionals — the program now remembers.

WK 11–12 · Scratch

Two-Level Adventure

Start screen → Level 1 → Level 2 → win and lose screens, all coordinated by broadcasts. Debugging across sprites begins here.

Weeks 13–16CLONES + SHOW DAY

WK 13–14 · Scratch

Falling Sky

One sprite becomes many. Clones spawn at random positions, each deciding for itself and cleaning itself up. Custom blocks required: their own named blocks, used at least twice.

WK 15–16 · Scratch

SHOW DAY!

Pick the best build, fix the last bugs, make it beautiful, rehearse — then present to parents, friends and judges. Certificates. Standing ovation.

What your child will ship

Live, on a real URL.

Tools & skills

The real thing, not a kids' version.

Scratch

Maths + science woven in

Every project carries the maths and science its subject needs — coordinates and loops at Level 1, projectile physics and algebra at Level 2, probability and statistics in the AI track. Not a separate class. The same code.

The next rung

After Code Starter, most students go to

“My younger one actually enjoys algebra now.” The maths course made my younger one see algebra visually — she codes graphs now.

Kavitha R. 🇮🇳 · Hyderabad, India · verified parent

Questions about this course

What are the class timings?
Evening batches after school hours. KIDS and the maths/science courses run 1 hour/day (Mon–Thu); the longer coding courses run 1.5 hours/day on Monday, Wednesday and Friday. The off-days are deliberate — that is when your child builds on their own, which is where most of the real learning happens. Batches exist for Indian and international time zones; exact timings are shared at enrolment.
What if my child loses interest after a few weeks?
It's the #1 parent fear — and we designed for it. Every session ends with "show and tell" where kids demo what they built. That ownership keeps them hooked. And if it truly isn't working, you get a full refund within the first 2 weeks, no questions asked.
What is the refund policy?
Full refund within the first 2 weeks if your child decides it's not for them. No questions asked. We want kids who want to be here.
Are there instalment options?
Yes. We offer flexible instalment plans so the fee doesn't become a barrier. Contact us on WhatsApp and we'll work out a plan that suits your family.
All 20 answers

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