Week by week · 16 weeks · 12 projects
What they build, when.
Weeks 1–4PYTHON FOUNDATIONS
Turtle Art + First Programs
Draw shapes, spirals, patterns. Variables, loops, functions — the real vocabulary of code.
Adventure Text Game
Rooms, choices, inventory, combat. Story + logic + data structures.
Play a real oneAlgebra Visualizer
Plot equations. See y = mx + b as a LINE. Change the slope with sliders. Algebra becomes visual.
Play a real oneWeeks 5–8GAMES + PHYSICS
Bouncing Ball Physics
Pygame. Gravity, collision, friction. Sliders control everything.
Play a real oneGravity & Motion Simulator
Code F = ma. Drop objects on Earth, Moon, Mars. Verify Newton’s laws with sliders.
Play a real onePendulum Lab
Simple + double pendulum. Chaotic motion visualised — the moment physics gets beautiful.
Play a real oneWeeks 9–12WEB + 3D
First Website
Multi-page site. About, gallery, contact. CSS styling. LIVE on the internet.
3D Solar System
Three.js. Planets orbit with real ratios. Camera controls. Their first 3D scene, on their URL.
Play a real one3D Racing Game
A car, a track and a lap timer. Acceleration, friction and a top speed written as ordinary arithmetic — no physics engine anywhere in the file.
Play a real oneWeeks 13–16AI + TEAM + DEMO DAY
AI Story Generator
OpenAI API. Generate stories by mood and topic — and understand what the model is doing.
Team Build (pairs)
Plan → build → review. A full project from scratch, together, on Git.
DEMO DAY
Present the three best projects to parents and judges. Certificates. Track recommendation for Level 3.
What your child will ship
Live, on a real URL.
Tools & skills
The real thing, not a kids' version.
Maths + science woven in
Every project carries the maths and science its subject needs — coordinates and loops at Level 1, projectile physics and algebra at Level 2, probability and statistics in the AI track. Not a separate class. The same code.
The next rung
After Python Builder, most students go to
“She built her first Python game in week 2.” Not random YouTube tutorials, but a real curriculum with a teacher who knows her progress.
Questions about this course
- What are the class timings?
- Evening batches after school hours. KIDS and the maths/science courses run 1 hour/day (Mon–Thu); the longer coding courses run 1.5 hours/day on Monday, Wednesday and Friday. The off-days are deliberate — that is when your child builds on their own, which is where most of the real learning happens. Batches exist for Indian and international time zones; exact timings are shared at enrolment.
- What if my child loses interest after a few weeks?
- It's the #1 parent fear — and we designed for it. Every session ends with "show and tell" where kids demo what they built. That ownership keeps them hooked. And if it truly isn't working, you get a full refund within the first 2 weeks, no questions asked.
- What is the refund policy?
- Full refund within the first 2 weeks if your child decides it's not for them. No questions asked. We want kids who want to be here.
- Are there instalment options?
- Yes. We offer flexible instalment plans so the fee doesn't become a barrier. Contact us on WhatsApp and we'll work out a plan that suits your family.
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